Pack odds
Effective October 16, 2026
Pokémon (Scarlet & Violet era, 10-card packs)
4 commons, 3 uncommons, 2 reverse holos and a rare slot. The chance of each kind of hit in one pack:
| Double rare | 1 in 5 |
| Ultra Rare | 1 in 15 |
| Illustration rare | 1 in 12 |
| ACE SPEC Rare | 1 in 20 |
| Special illustration rare | 1 in 32 (2023 sets) / 1 in 90 (2024 and newer) |
| Hyper rare (gold) | 1 in 54 (2023 sets) / 1 in 160 (2024 and newer) |
| Mega Hyper Rare | 1 in 1,260 |
Illustration, Special Illustration and gold cards come in the second reverse-holo slot; the rest in the rare slot. About 1 pack in 3 has a Double Rare or better. Rates follow TCGplayer and Card Codex opening data for the real sets.
Pokémon (Sword & Shield and older)
| Holo Rare V | 1 in 6 |
| Holo Rare VMAX | 1 in 14 |
| Holo Rare VSTAR | 1 in 14 |
| Radiant Rare | 1 in 20 |
| Secret Rare | 1 in 45 |
1999-2002 Wizards sets: 7 commons, 3 uncommons and 1 rare, with a holo rare 1 in 3 packs.
Magic: The Gathering (Play Boosters)
| Rare slot: mythic instead of rare | 1 in 8 |
| Rare slot: borderless / showcase / extended art | 1 in 10 |
| Wildcard and foil slots | common 17%, uncommon 61%, rare 18.5%, mythic 3.5% each |
Yu-Gi-Oh! (9-card core packs)
7 commons, 1 rare and 1 foil. The foil slot upgrades at these odds, otherwise it's a Super Rare:
| Starlight Rare | 1 in 300 |
| Quarter Century Secret Rare | 1 in 480 |
| Ghost Rare | 1 in 150 |
| Ultimate Rare | 1 in 30 |
| Secret Rare | 1 in 12 |
| Ultra Rare | 1 in 6 |
Trade-ups
10 extra copies of one rarity become 1 random card of the next rarity, drawn from that set's own pack mix at the odds above.
Free and paid
Coins come free from daily coins (1,500 to 8,000 a day on a streak), goals and events. The only way to get coins with money is the Lifetime plan (1,000,000 coins, 18+, not offered in the EU, EEA, UK or Switzerland). See the Terms.